This is a movie with fairly basic graphics and little to no message. But for 12 hours it still manages to be a good movie. The sound effects were nice and the animation was fluent (even though it FRIGGIN lagged on my notebook but my notebook has always been a piece of crap). It still missed something I can't put my finger on it, but it was different for a movie about deforestation.
The animation wasn't very decent, the drawing was pretty bad (but we were warned), there were no sound effects, the story advances a bit to slow and for a Land of Eternal Weirdness, it looked a bit too normal (especially the citadel). The music was fairly good, but sometimes got stuck.
Although I believe you have a bit potential, I think this one barely passes judgement.
That was random, but still satisfying.
Found a tiny glitch : I opened the doors in space, and still got the semi-good ending.
Other than that it's a nice little experiment. I succeeded it the first time but then f-ed around a little more.
At the beginning I was pretty interested in this game and I read through most of the textboxes. Eventually though, things started repeating itself, and it became a major clickfest. The only thing I did was: look at the health and hunger bar of the party, click on food/meds 4 times, click continue, pick Sydney because she apparently got the most OP loadout in the entire game, and therefore rarely took damage. Rinse and repeat. And apparently that worked perfectly fine, because the game is so damn unbalanced, and relies basically on the luck that you have the best outcome in a fight. I tried sending in the others, but Vivica basically got so much BS in the missions I sent her at that she became annoying, Phil basically got so low (like a bit more than half omgwtfgameoverman), with so little yield from searching that I never used him, Rodney was just a powerhouse that would have just ruined everything, Ash had his share, but somehow he seemed to be less effective than Sydney.
Health and hunger are easy to maintain as well. Food and Medkits are just plentiful in the area and searching it is basically a chore. If there was another aspect that made the whole thing interesting than I certainly would've liked it more, but now the only thing that really happens is that you send a guy out and he gets shat upon.
It feels like this game was being rushed, there are reused assets all over the place, and there's a lack of sound effects to accompany the experience. More so with the ending screen that just says 'You won, gg' and where the drawings vary from colored sketch(seriously, Ash looks nothing like his in-game avatar at the end screen) to good quality art, scaled down to pixelated.
As for music, the game is lacking in that too, it only has one looping tune that gets a bit annoying after a while.
I liked Alice Is Dead, I liked Hood, I liked Sagitarrian, but I don't think I'll like this text adventure thing though.
A nice, simple, super boss fight with three difficulty levels.
Pretty solid controls, and good graphics, accompanied with some nice music.
I don't really like the fact that you have to like it on Facebook, for just two different colors (then again, it's just pressing a button)
Apparently it doesn't save my progress, which is a shame.
Further improvement/things for a sequel :
-multiplayer (it obviously says join match)
-upgrades (as with your other games, maybe a class system or a skill tree)
-more enemies to fight
-more arena's, larger arena's
Of course, it couldn't be done in 48 hours, these are just suggestions.
This is exactly a tune that fits for a final final boss. It's a bit unfortunate about the silent 23 seconds after the song finishes.
Maybe you could make it up with a song for the final final final boss?
Ok, I'll do a review.
This could be perfectly used as music for a narration moment or an ice world in a videogame. It's also a good song. The piano is very suitable for this piece. It's not the best I've heard on the NGAP, and the looping is a bit off, but it doesn't ruin the song completely.
Yay! Loneliness subsiding!
Thank you kind sir.
This song is breathtaking... The intro is depressing (and reminds me of the music used in Minecraft), but when the drums, background choir and violins start playing, the song becomes more heroic. This song can be seen as an 'after rain comes sunshine'-song. It sounds and feels like music used in a good game/film. You succeeded.
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